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Hello, Big Brother! According to the New York Times, Copenhagen International Airport is currently testing a new program that monitors passengers based on WiFi data emitted from devices like laptops and smartphones. Airport officials observe travelers from a remote computer, and can tell, within 10 feet of accuracy, where they spend their time -- those arriving and departing are represented by different colored dots. The program, created by Geneva-based SITA, also gives visitors the option to download an iPhone app that provides location-based information, like promotions from nearby restaurants. SITA's VP said the software isn't intrusive, as it follows devices, not individuals, but we're not sure we want anyone to know how long our Android spends in the bathroom -- and you thought those naughty-bit scanners were creepy. Copenhagen airport tracks your every move using WiFi signals originally appeared on Engadget on Thu, 24 Mar 2011 20:17:00 EDT. Please see our terms for use of feeds. Permalink Switched | New York Times | Email this | Comments  
 Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/YwxkLA3nTrs/ VISHAY INTERTECHNOLOGY VIRGIN MEDIA VIEWSONIC VERISIGN I have a thing for physics games, and I've been known to post the occasional platformer or action game here and there. But Let it Slide is one of the brainiest games I've posted to date. The idea is very simple, and far from original: You get a board with pieces arranged in a particular pattern; you have to slide those around until you get the special piece into its target location. It's not even about finding out where the target location is - you can just hover over "dim tiles" and instantly see where you're supposed to bring the special piece. But getting it there is a whole different story. There are five tutorial levels, which I strongly recommend you do. Then there are twenty "beginner" levels, but that's really a misnomer. If those are the beginner levels, I don't want to know what the intermediate and advanced levels look like! Every time you finish a level you get a score based on how many clicks it took you - each level has a "par" (the minimum number of clicks it could be completed in), and your performance is compared to that gold standard. Because it's such a brainy game, getting it right is quite satisfying. I was downright proud of myself when I managed to finish a few levels. All in all, quite recommended, especially if you've got a few minutes of quiet. It might actually help you focus better later on. Let it Slide is an engaging, difficult puzzle game originally appeared on Download Squad on Wed, 23 Feb 2011 17:00:00 EST. Please see our terms for use of feeds. Permalink | Email this | Comments Source: http://downloadsquad.switched.com/2011/02/23/let-it-slide-is-an-engaging-difficult-puzzle-game/ SONIC AUTOMOTIVE SKYWORKS SOLUTIONS SILICON LABORATORIES SI INTERNATIONAL In an acknowledgement of the internet's overwhelming influence on the triviality we sometimes refer to as "real life," the Oxford English Dictionary doyens have decided to add a few of the web's favorite pronouncements to their lexicon. Among them are the standouts OMG, LOL and FYI, joining their compatriots IMHO and BFF among the proud number of officially sanctioned initialisms (abbreviations contracted to the initials of their words) used in the English language. Shockingly enough, the expression OMG has had its history tracked all the way back to 1917, while LOL used to mean "little old lady" back in the '60s, and FYI first showed up in corporate lingo in 1941. Not only that, but the heart symbol -- not the <3 emoticon, the actual ♥ graphic -- has also made it in. Just so long as Beliebers and fanpires are kept out, there's still hope for the future. A tiny, twinkling ember of a hope. OMG, FYI, and LOL enter Oxford English Dictionary, foreshadow the apocalypse originally appeared on Engadget on Thu, 24 Mar 2011 15:41:00 EDT. Please see our terms for use of feeds. Permalink Digital Life | OED Online | Email this | Comments  
 Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/0Wset5bjMhM/ JDA SOFTWARE GROUP JACK HENRY and ASSOCIATES IXYS ITRON Flash Player 10.2 is finally out of beta! We've covered this upgrade before, and after three months of beta testing, Adobe feels ready to roll this one out as an official update. The key features that make Flash 10.2 a worthwhile upgrade are: - Proper full-screen support for multi-monitor systems: At long last, users with more than one monitor would be able to play a full-screen video on one monitor while working with another monitor! Hurrah! This long-overdue feature alone is worth the upgrade.
- Stage Video: Adobe's new API for high-performance video playback across multiple platforms. In simple terms, it makes HD video fast and easy on your computer. The only snag is that developers will have to build in support for it - it's not just a client-side change. Adobe says YouTube, Vimeo, and Brightcove are already hard at work adding support.
- Font smoothing: Flash player isn't all about video, after all. This improvement adds ClearType-like font smoothing.
- Hardware acceleration: Last but not least, Flash 10.2 supports IE 9's hardware acceleration capabilities ("GPU rendering").
All in all, Flash 10.2 sounds like a worthy upgrade. Click here for the download page, and if you're using Chrome, be sure to disable the built-in Flash plug-in to reap the benefits unless you're on the updated Dev channel. Flash Player 10.2 with Stage Video hardware acceleration out of beta originally appeared on Download Squad on Wed, 09 Feb 2011 04:20:00 EST. Please see our terms for use of feeds. Permalink | Email this | Comments Source: http://downloadsquad.switched.com/2011/02/09/flash-player-10-2-with-stage-video-hardware-acceleration-out-of/ OSI SYSTEMS ORACLE OPENWAVE SYSTEMS ON SEMICONDUCTOR The United States and Canada, with their early shift to daylight saving time (DST), are yet again acting as cannon fodder for other iPhone and iPod touch users around the world. Reports of DST-related malfunctions vary wildly, with some iPhone and iPod touch alarms going off early, some late, and with some working just fine. Crazily, one iPhone 3GS user says that his phone correctly jumped forward an hour on Sunday night, but then reverted back an hour yesterday, causing him to be late for work. It's unlikely that these DST issues are caused by a simple bug, either: one iPhone user in Arizona, the only mainland U.S. state that doesn't observe DST, says that his iPhone still automatically jumped forward an hour. There is currently no known solution. Engadget is reporting on a wide range of possibles fixes -- from a simple restart, to calling your iPhone from another phone -- but as we don't know the underlying cause, it's unlikely that an exact fix exists. It might be variation between devices running iOS 4.2 and 4.3, for example, and perhaps jailbroken iOS devices act differently too. We'll update this post as we learn more. For the time being, make sure the time shown on your phone is correct! Apple iPhone and iPod touch confused over daylight saving time... again originally appeared on Download Squad on Tue, 15 Mar 2011 06:50:00 EST. Please see our terms for use of feeds. Permalink | Email this | Comments Source: http://downloadsquad.switched.com/2011/03/15/apple-iphone-and-ipod-touch-confused-over-daylight-saving-time/ TRANSACTION SYSTEMS ARCHITECTS TOTAL SYSTEM SERVICES TNS TIBCO SOFTWARE Okay, we admit, we were taken in by the video on Snapkey's site showing the keyboard in action before its inner workings were revealed at CTIA 2011. The system is actually quite simple: there are four boxes to tap for letters -- plus backspace and space -- and each represents a type of letter. Top left includes letters with one point that touches down like "i," bottom left includes closed letters such as "d," top right includes letters with two points on the bottom, and bottom right curved and letters with a flat base. Sounds simple? it is, or kinda. Of course there's a learning curve, in essence you have to rethink the way you type; as we immediately found we had to pay more attention to the letters in words, or at least the shape of them. The system we were shown was running on a jailbroken iPad, but we were told it could be moved to just about any platform. Is it as revolutionary as the buzz suggests? We're not entirely sure but hope to find out soon with a trial in our labs. Follow on for a video of our grade school assistant Jonathan giving us a tour. Continue reading Snapkeys keyless keyboard hands-on Snapkeys keyless keyboard hands-on originally appeared on Engadget on Wed, 23 Mar 2011 16:22:00 EDT. Please see our terms for use of feeds. Permalink | | Email this | Comments  
 Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/AO07F3vfM0U/ VIEWSONIC VERISIGN VERIFONE HOLDINGS VEECO INSTRUMENTS
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